![]() The main HUD in the front cockpit can also display FLIR video, when the NAV POD is loaded. HUD The HUD is fully implemented, including the HUD repeaters in both cockpits. The digital displays (MPDs and MPCDs) are functional but not all the menu options are available. MXU-648 Travel Pod Cockpit Both front and rear cockpits are fully clickable, including some items like mirrors, which can be rotated. Mk-84 family: LD and HD (AIR) CBUs: -87, -97 GBUs (Laser Guided Weapons): -10, -12, -24, -27, -28 Training versions of Mk-82, Mk-84, GBU-12 Gun M61-A 20mm Vulcan with 500 rounds of either PGU-28/B SAPHEI or M56HEI Other stores External Fuel Tanks. Weapons Suite The following are the weapons that will be available on EA release: Air to Air AIM-9 family: L/M/P/P5 AIM-7 family: M/MH AIM-120 family: B/C Air to Ground Mk-82 family: LD and HD (Snake eyes and AIR). Unlike the CBT JETT, the pilot is required to select the pylons before jettisoning them. Selective Jettison: Used to select the removal of aircraft load.A/G Delivery: Configures the delivery parameters for each weapons release program.oCBT JETT: Used to pre-program weapons jettison for quick release under combat conditions. It can only determine if something is loaded or not. It is a required step because the aircraft cannot identify the ordnance loaded in a specific pylon. This does not mean that the selected weapon is physically loaded. ![]() oA/G LOAD: Used to configure the aircraft’s A/G loadout. ![]() Only used for A/A training, since all A/A missiles self-identify. oA/A LOAD: Used to configure the aircraft’s A/A loadout. ![]() A/G weapons cannot be released without a program. In this option the release program (up to four) is entered. oA/G Display (A/G): Monitors and configure all A/G weapons. Programmable Armament Control Set (PACS): oA/A Display (A/A): Monitors and configure all A/A weapons on the aircraft.The crew is required to do certain procedures before the loaded weapons can be used. After EA the newer Litening pod will be available fully functional as well as part of our CTU update program, this also includes the Sniper pod in a future Weapons Management The aircraft has a learning curve regarding weapons management. Targeting Pods (TGP): oAN/AAQ-14 LANTIRN: FLIR + Laser Designation are available.Navigation Pods (NVP): oAN/AAQ-13: Navigation Pod: FLIR is available.oThe radar is synchronized for Multi Crew cockpit. oThe radar is fully integrated with the loaded TGP (LANTIRN, LITENING or SNIPER). oA/G: Radar Map, High Resolution Map, Ground Moving Target. AN/APG-70 Radar: oA/A: RWS, STT, TWS and HOJ.It will be constantly updated to become a fully operable system capable of selecting targets. Tactical Situation Display: Currently, it is working only as a moving map.Waypoint Navigation, fully editable with in cockpit ADD, EDIT and DELETE functions.Inertial Navigation, with selectable gyro system for position keeping.Integrated GPS assembly with its own independent gyro system.Fully modeled Laser Gyros assembly with drift error.This is the list of what will be available on day 1 of Early Access: Navigation: Dear customers and DCS community in general: As the Early Access of the DCS:F-15E Strike Eagle is getting real fast to it’s release date, we would like to share with you what to expect in this initial release, keep in mind that constant updates will happen until we consider this project feature complete.
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